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Particle playground game
Particle playground game








particle playground game

So I'm guessing that masked particles are still doing collision checks. Angela S Educational Play in browser Joint Physics Simulation Simulate the physics of particles and joints Add particles and draw walls to make creations. PopcornFX is the realtime FX solution for particle effects Multi-platform & cross engine for games, films & AR/VR/MR What is PopcornFX No need to adapt your stack and environment to our tailor-made middleware. If I have a particle system that just has 1,000 particles, it performs significantly better than one with 8,000 particles that has 7,000 particles masked. Play in browser Particle on a Mobius Strip (PMS) The Video Game Play as Mo, an alien who accidentally unravels the multi-verse and uses quantum mechanics to fix it. A few new gameplay elements for my iOS, AppleWatch rpg game.

#Particle playground game how to

The thing I'm seeing is that the performance does not get any better when masking particles. Adding particles and sound : How to implement a space shooter with SpriteKit and SWIFT. So, if our max number of particles is 8,000, but we only want 1,000 in the scene, we would mask out 7,000 particles.

particle playground game

However, I did notice something I wanted to ask about: is there any way to disable collision on masked particles? Since you're supposed to use the particle mask system instead of changing the number of particles at runtime, it seems like we basically need to have our particle count set at our highest number of particles and then reduce the particles with a particle mask. The collision cost is pretty high CPU-wise, but that's to be expected (and Particle Playground performs better than when we were using Shuriken for the same setup). The player can move indoors and out seamlessly, so we use particle collision with our buildings. In our game, we have snow that can range from very light to extremely heavy (i.e. Hi, I have a question about the particle mask and performance.










Particle playground game